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Interactive

Heroes that answer the mouse and the scroll

Sites that move with their visitor: a photo that grows to fill the screen as you scroll, layers that follow the mouse, a light that reveals what lies underneath, a curtain that opens, sections read word by word. Every interaction has a still version that shows all the content to people who prefer less motion.

12 designs

What defines this style

Typography
Huge headlines in a strong display face (up to 7rem) on short lines, body text in a clear sans; the big words are part of the interaction.
Colour
One strong background (very dark or very light) and a single vivid accent; the photos carry the rest of the colour.
Layout
A full-screen hero that holds in place (sticky) while the scroll drives it, then regular sections broken by other pinned moments (a statement that lights up, a sideways rail of cards).
Shapes
Pill buttons, large rounded photos that become full-bleed, floating cards with soft shadows.
Imagery
Big, high-quality photos that work full screen, plus several smaller ones for layers and trails.
Motion
Linked to the scroll and the pointer, not to time: a progress value from 0 to 1 drives the transforms, pointer movement is eased, buttons are magnetic; all of it stops with prefers-reduced-motion.
Details
A progress bar along the top, a "scroll down" hint that fades once you start, a ring cursor that grows over links, counting numbers.
Avoid
Scroll-jacking (never change or block the wheel), content that stays hidden without JavaScript, effects that get in the way of reading, heavy libraries for what CSS variables and requestAnimationFrame can do.